Trail Guide App Preview

Trail Back: Hiking and Navigation App

Designing a comprehensive solution for outdoor enthusiasts to navigate trails safely.

Role and Scope

My Role

UX Researcher, UI Designer, Interaction Designer

Scope

User Research, Wireframing, Visual Design, Usability Testing

Timeline

6 Weeks — Research to High-Fidelity Prototype

Tools

Figma, FigJam, Illustrator, Photoshop

The Problem

Hikers often face challenges with unreliable GPS signals, lack of offline maps, and difficulty accessing emergency services in remote areas. These issues can lead to dangerous situations and prevent people from fully enjoying outdoor experiences.

Project Learnings

The Purpose

Record and retrace journeys offline using GPS on unmapped trails. Mark and share key locations to alert fellow hikers about potential dangers. Provide simple, reliable navigation tools with real-time route updates.

Project Learnings

Research

Primary Research

Gathered qualitative feedback from hiking communities and mapped pain points: offline reliability, UI complexity, and safety gaps. Conducted online interviews with 8 outdoor enthusiasts ranging from beginners to experienced hikers.

Project Learnings

Competitor Analysis

Analyzed existing hiking apps including AllTrails, Gaia GPS, and Komoot. Identified opportunities in offline functionality, emergency features, and user interface simplicity.

Project Learnings

Target Users

Our primary users are outdoor enthusiasts aged 25–45 who hike regularly and value safety. Secondary users include casual hikers and families seeking accessible trail information.

Pain Points

Users struggle with unreliable connectivity, complex interfaces during stressful situations, battery drain from constant GPS usage, and lack of real-time trail condition updates.

Project Learnings

User Journey Mapping

Mapped the complete hiking experience from trip planning through post-hike reflection, identifying critical touchpoints where the app could provide maximum value and safety.

Project Learnings

Key Insights

Research showed that online map failures in remote areas caused anxiety, so users preferred offline maps and a simpler interface.

Project Learnings

The Design Phase

User Flow

Flow covers starting a journey, recording, dropping safety pins, and retracing a route offline. View full diagram.

Project Learnings

Information Architecture

Structured the app around three main sections: Explore (trail discovery), Navigate (active hiking), and Safety (emergency features). Each section designed for quick access and minimal cognitive load.

Project Learnings

Lo-FI Wireframes

Created rapid sketches and digital wireframes to test layout concepts and navigation patterns. Iterated based on early feedback from hiking groups and outdoor clubs.

Project Learnings

More Wireframes

Project Learnings

Hi-Fi Mockups

Developed polished mockups with a nature-inspired color palette, clear typography for outdoor readability, and large touch targets for gloved hands. Emphasized visual hierarchy for safety features.

Usability Testing & Onboarding

Onboarding

Designed a concise 4-screen onboarding flow highlighting offline capabilities and features. Tested with 8 users and were able to complete their first trail in under 3 minutes.

Project Learnings

Navigation

Implemented bottom navigation for primary features with a prominent swipe up to reveal additional info. Usability testing showed 40% faster task completion compared to initial designs.

Project Learnings

Marker and SOS Function

Marker

Users can drop custom markers for points of interest, hazards, or waypoints. Markers sync across devices and can be shared with hiking groups. Designed with one-tap placement for quick use.

Project Learnings

SOS

Emergency SOS button sends location coordinates via SMS to emergency contacts and local rescue services. Features a 1-second hold to prevent accidental activation while remaining quickly accessible.

Project Learnings

Checkout the Protoype.

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Learning and Insights

This project reinforced the importance of designing for extreme use cases and environmental constraints. Key learnings included the value of offline-first architecture, the need for simplified interfaces during stress, and the critical balance between feature richness and battery efficiency. Future iterations will focus on community-driven trail updates and integration with wearable devices.

Thank You Background

Thank You